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Kestrel

Kestrel is built for English-language B2B chemical smart-park operators, opening with a real volumetric-cloud raymarched hero — light scattering and self-shadowing computed live, not faded in with CSS. Six neon hotspots are pinned to an actual aerial photo of the park using real cover-fit coordinate math, crystal-glass panels carry genuine four-edge highlight and refraction with inner glow, and the footer runs a real-time WebGL Gerstner-wave water surface.

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Highlights

  • Real volumetric-cloud raymarching hero — descends through genuine light-scattering clouds onto a real aerial photo, not a CSS fade
  • Six clickable neon hotspots pinned to real structures via cover-fit coordinate math
  • Crystal-glass panels with four-edge highlight/refraction + inner glow, not a flat frosted rectangle
  • Real-time WebGL Gerstner-wave water surface in the footer, not a looping video

Overview

Kestrel is the English-language sibling of NeoChem 3D, rebuilt with its own invented brand (no reused client name or logo) so it can stand on its own in the catalogue. The signature moment is a genuine volumetric-cloud raymarching hero: the camera descends through real light-scattering, self-shadowed clouds (Henyey-Greenstein phase function, Beer’s-law attenuation) and breaks through onto a real aerial photograph, with six neon hotspots pinned to actual structures via cover-fit coordinate math rather than floating pins.

Every ambient panel — the brand bar, info card, legend, hotspot tags — uses a genuine crystal-glass material (four distinct edge highlights simulating light through real glass thickness, plus a cool inner glow) instead of a flat frosted rectangle, and the footer runs a real-time WebGL Gerstner-wave water surface doing a per-pixel line-of-sight/water intersection, not a looping background video.

Real volumetric-cloud raymarched hero (light scattering, self-shadowing, no CSS fade) Six neon hotspots pinned to a real aerial photo via cover-fit coordinate math Crystal-glass panels with four-edge highlight/refraction + inner glow Real-time WebGL Gerstner-wave water surface footer

What's included

  • Full theme source — every template, style sheet & script
  • One-click demo importer (idempotent, no page builder)
  • Live Customizer controls for copy, colours & content
  • Translation-ready .pot file + RTL stylesheet
  • HTML documentation + a CHANGELOG file
  • Lifetime updates + 6 months support (renewable)

Specifications

WordPress5.6 – 7.0
PHP8.0 – 8.3
BrowsersChrome, Firefox, Safari, Edge (latest)
LayoutFully responsive, mobile → desktop
LocalizationTranslation-ready · RTL included
AccessibilityKeyboard-navigable · prefers-reduced-motion
Page builderNot required — native Customizer
LicenseGNU GPL v2 · single-site commercial

Release

v1.0.0 Kestrel is built for English-language B2B chemical smart-park operators, opening with a real volumetric-cloud raymarched hero — light scattering and self-shadowing computed live, not faded in with CSS. Six neon hotspots are pinned to an actual aerial photo of the park using real cover-fit coordinate math, crystal-glass panels carry genuine four-edge highlight and refraction with inner glow, and the footer runs a real-time WebGL Gerstner-wave water surface.

The complete, dated version history ships in the theme’s CHANGELOG file. Every purchase includes lifetime access to future updates.

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